Hello everyone, here we are again with our weekly update of what's in the works!
Please keep in mind that there is no set date of release for any of the features mentioned in this post, it's just to show you what's being done!
- Also keep in mind that since it's just been a week there are no "big" news, mostly updates on what's being done since the last time, and some things we have planned for the future.
Vehicles
- Last time we said that we started to work on the vehicles. Most of the work from the art division is over and what's left is to do the technical part, and some animations. Here is a small preview of how a casual drive in SCUM could look like!
Bow
- Regarding the bows, 90% of the third person animations are done and we also got some scumshots of first person to show you the early looks.
- We've had some cool ideas, too - for example, combining different types of arrow shafts and heads, which could be further explored in the future by combining them with other features like explosives, traps etc. Let us know what you think down below!
Naval base
- Here we have a new base for you guys to run about. If you thought that the airfield was tricky, good luck with this one! Have some scumshots!
Oh, and did we mention it will have an underground part as well? (Still WIP!)
I see you! (Scopes)
- We did some rework on the scopes we have in game. What we mean by that is that now you have 5 scopes in the game!
- POSP 4x24V - This scope is just for the SVD and it does not need a rail to be attached.
- ZF39 - This scope is just for the Kar98 and it does not need a rail to be attached
- Hunter Scope - This scope is for the Hunter 85 and it does not need a rail to be attached.
- P-223 - This scope can be used only with a rail, and the rail can be mounted on the SVD and AK47
- ACOG - This scope can be used only with a rail, and the rail can be mounted on the SVD and AK47
Air drops for everyone!
- Here you can have a peek at what the containers will look like in our air drops that will be all around the island.
- What you will find in them and a detailed description of how they work will be in the first patch that includes air drops!
A small update on the 4.20 migration. We are still working on it, and resolving some bugs that it introduced.
Please keep in mind that these are NOT patch notes and this list does not represent what will be in the next patch notes.